Post by Dungeon Master on Nov 30, 2018 17:13:08 GMT -5
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[attr="class","opmindtopright"]Semblance and Aura
[attr="class","opmindtop2"]Your Soul
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Semblance. Aura. Both are defined differently based on which roleplay you are in. Why? As more installments of RWBY is introduced, more ideas around both tend to rise and change. Please read this as the idea of only this roleplay. If this is your understanding of semblance, then that is fine. However, please do not use this as a standard for another roleplay of the same type.
"Aura is a manifestation of one's soul." It is the color of your soul, the color that most directly speaks to your personality, your demeanor, and your name. Your aura protects you from the dangers around you and adds as an extra sense for your body. Every being that has a soul has an aura, no matter their race. It acts as a shield that protects you from a lot of damage, although you can still feel the pain from the impact. High amounts of aura will even heal you over time, hoping that you don't lose a limb at the time. With modern medicines, medicinal semblances, and auras mixed together, it's not impossible for even the most deadly of diseases to be managed or even cured. Those not protected by aura usually gets a higher amount of damage dealt to them due to these auras. They do not feel the protection that it brings, and often cannot react as well to upcoming dangers as those with aura
Semblance is an extension of aura, using the very minor fragments of magic that exists in the world of remnant. These small bits of magic combines with the aura and personality of the being and grants them that one ability that unlocks during the adolescence of their lives. Granted by the understanding of their ambitions, fears, and innermost personal feelings. Parallel with these emotions, a semblance uses their weakness into a usable feat that gets stronger over time. In this roleplay, fighters can gain extensions of their aura by being active in the roleplay. Each character starts out with a minor semblance, but there will be a way to upgrade it as time goes along.
Semblance. Aura. Both are defined differently based on which roleplay you are in. Why? As more installments of RWBY is introduced, more ideas around both tend to rise and change. Please read this as the idea of only this roleplay. If this is your understanding of semblance, then that is fine. However, please do not use this as a standard for another roleplay of the same type.
Aura
"Aura is a manifestation of one's soul." It is the color of your soul, the color that most directly speaks to your personality, your demeanor, and your name. Your aura protects you from the dangers around you and adds as an extra sense for your body. Every being that has a soul has an aura, no matter their race. It acts as a shield that protects you from a lot of damage, although you can still feel the pain from the impact. High amounts of aura will even heal you over time, hoping that you don't lose a limb at the time. With modern medicines, medicinal semblances, and auras mixed together, it's not impossible for even the most deadly of diseases to be managed or even cured. Those not protected by aura usually gets a higher amount of damage dealt to them due to these auras. They do not feel the protection that it brings, and often cannot react as well to upcoming dangers as those with aura
Semblance
Semblance is an extension of aura, using the very minor fragments of magic that exists in the world of remnant. These small bits of magic combines with the aura and personality of the being and grants them that one ability that unlocks during the adolescence of their lives. Granted by the understanding of their ambitions, fears, and innermost personal feelings. Parallel with these emotions, a semblance uses their weakness into a usable feat that gets stronger over time. In this roleplay, fighters can gain extensions of their aura by being active in the roleplay. Each character starts out with a minor semblance, but there will be a way to upgrade it as time goes along.
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PHARAOH LEAP CREATES
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